Method of Determining Fixtures for Teams in A
Round-Robin Tournament
Let n be an even number where n is the
number of teams. Include a dummy team if there
is an odd number of actual teams.
There will be (n-1) rounds of games where
each team plays another team during each round.
- Label
the teams alphabetically.
- Set out
a list of positions numbered 1 to n. Each team will
occupy a position during each round. For Round 1,
Team A occupies Position 1, Team B occupies Position 2,
Team C occupies Position 3, etc.
- Let
Team A occupy Position 1 for each round.
- Fixtures
are set up so that the Team in Position 1 plays the team
in Position 2 during each round.
The team in
Position 3 plays the team in Position 4 during each round.
The team in
Position 5 plays the team in Position 6 during each round.
And so on
.
- Pair
off the numbers from 1 to (n-2) so that each pair adds to
(n-1). The order of the numbers within each pair
does not matter.
- Starting
with Position 3, place the number pairs formed at (5)
above, successively at Positions 3 and 4; Positions
5 and 6; and so on. The pairs do not have to
be taken in any particular order.
- Add 1
to each number within the pairs to give the number of a
Round from 2 to n-1. For each Round number there is
now a corresponding Position number. Thus, the pair
(a, b) (where a+b = n-1) may be placed at Positions 3 and
4. Then Round (a+1) corresponds to Position 3 and
Round (b+1) corresponds to Position 4.
Let these
correspondences indicate the positions of Team B for each round.
- Beginning
with 2 (for Position 2 in Round 1), form a
sequence of positions for Team B using the
correspondences established in (7) above. Each
position will be occupied by Team B during successive
rounds. This sequence will contain (n-1) numbers.
- Make a
similar sequence of positions for each of the other
teams, except Team A. Start the sequence with the
Team Position in Round 1 (e.g. Team C is in Position 3
for Round 1), say m, and continue the sequence by
continuing the same sequence as for Team B using m
within the sequence for Team B as the starting point and
beginning the Team B sequence again to complete the list
of (n-1) numbers for the team in question.
- There
are now (n-1) sequences one sequence for each team
other than Team A. The first number of each
sequence gives the positions of each team for Round 1.
The second number of each sequence gives the positions of
each team for Round 2, and so on.
- Place
the teams in their correct positions for each round and
form the fixtures as in (4) above.
This reference
may be useful:
J. Dinitz, E.
Lamken, W.D. Wallis, Scheduling a Tournament, The CRC Handbook of
Combinatorial Designs, eds. C.J. Colbourn and J. Dinitz, CRC
Press, 1995, 578-584.
Home See Example of Fixtures for 6 Teams;
See Example of Fixtures for
20 Teams; See Alternative
Method.
Page created by
Neil Hallinan 29 October, 2001